It is revealed that the War Mage’s master had not died he was still alive, and had opened a small, weak rift to allow the Sorceress to escape and battle the Mob together. They decide to enter the rift and return to the Dead World. The two discover that more and more rifts are opening in different locations. She enlists his help in fighting off the Orcs. She steps through, and finds herself in the Dwarven Mines, right in front of The War Mage, who now works at the mines. The Sorceress is hiding from The Mob when mysteriously, a Rift opens next to her. The game takes place a few days after the events of Orcs Must Die!. On 2 April 2012, Microsoft announced the development of Orcs Must Die! 2 at the Penny Arcade Expo in Boston (PAX East), with their emphasis on co-operative gameplay as the principal addition over the original. Orcs Must Die! 2 is a tower defense strategy video game that Robot Entertainment developed as the follow-up to the original Orcs Must Die!, with Microsoft Game Studios publishing the sequel for the PC on 30 July 2012 in the United States].
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